As often happens, today I saw on the Net, the realization of a project where I designed and partially developed. In practice this is a mortgage on Geopolitical Web interface, where its citizens interoperate with each other to form institutions and passing laws in order to evolve the state.
simulators Geo-Political many have come out (who remembers the 80: Balance of Power I still here the original copy of the manual), but the multiplayer and simulators in which 'pushed to the maximum, until it becomes a little 'social' in which the various users become active members of the institutions through which the voting mechanism and the relationships intepersonali can do or not to pass a law, to get elected, etc. .. I have never seen.
My project was called Simtot that was the whole world, this was divided into Simter who were the territories, which, unlike eRepublik were not predetermined, but everyone was free to create one, the members of Simter were Simta , which could actively participate through the institutions, through which "Proposals for Change" events and altered behavior of the simulation itself, here is an excerpt of the analysis made at the time, I recovered: simtot.pdf
In eRepublik find more 'or less of these concepts, all seems well done and the organization of various information molto intuitivo.
http://www.erepublik.com/it
Complimenti al team di sviluppo !!